
The townscaper ios android#
"Townscaper heading to iOS and Android on 20 October". ^ " "Townscaper Coming to Android and iOS October 20" - Games Press".^ "Cute town building toy Townscaper has left early access".Stålberg gave a talk at the IndieCade Europe 2019 event during development, showcasing some of the game's features, including terrain generation and procedural building design. Townscaper was developed by Swedish developer Oskar Stålberg, who previously worked on Bad North. Pick colors from the palette, plop down colored blocks of house on the irregular grid, and watch Townscaper's underlying algorithm automatically turn those blocks into cute little houses, arches, stairways, bridges and lush backyards, depending on their configuration. With no goal apart from the design aspect. Townscaper is an experimental passion project. This allows for towns that feel more organic and unstructured when compared to similar games that are based on regular grids. Townscaper is a new building game that allows users to create their own town, in a very simple way, with elements rising from a digital sea as they click. Townscaper takes place on a large distorted grid set in an infinite sea. This method of rule-based decoration allows arches, gardens, and stairways to be created without specific user instruction. Various "rules" dictate these blocks' appearances, with some appearing as spires and others as balconies.

Users construct an island town by placing and removing colored blocks on an ocean. Townscaper has no inherent objective or story and has been described by developer Stålberg as "more of a toy" than a game.
